
This choppy pacing is even more noticeable since majority of levels are linear. It’s like they’re trying their hardest to break up the action instead of letting it flow.


Storming Normandy Beach never seemed so empty.Įven within some of the longer missions, there are plenty of moments where you’ll be locked in place listening to dialogue. Storming Normandy Beach had no impact and was over within ten minutes. Moments that should be lingered upon or gameplay ideas that are unique and need to be fleshed out are quickly tossed out. Medal of Honor: Above and Beyond is in such a hurry to throw different gameplay situations at you that it feels like a cut jump between highlights. Unfortunately, this is only featured once. This was a cool use of VR capabilities as well as offering something new to other shooters. You’ll be able to move player pawns around the map to set up their camping locations. There is a moment early in the campaign where you get to plan an ambush on a convoy.

If you’re a sitting VR player, you’re going to have some awkward moments trying to use turrets or even taking cover. Respawn included plenty of accessibility and comfort options, but somehow didn’t include a crouch button. The reload actions, swapping weapons, being able to use your mouth to pull a grenade pin, catching and tossing back a grenade all works great. It’s not even like the gameplay is bad or poorly done the VR aspects are for the most part competently implemented.
